if on units.
Goal
Log 1 for busy, 0 for quiet.
@external("env", "log")
declare function log(n: i32): void;
@external("env", "logStr")
declare function logStr(s: string): void;
export function main(): void {
let units: i32 = 12;
if (units >= 10) {
log(1);
} else {
log(0);
}
}@external("env", "log")
declare function log(n: i32): void;
@external("env", "logStr")
declare function logStr(s: string): void;
export function main(): void {
let units: i32 = 5;
log(units >= 10 ? 1 : 0);
}@external("env", "log")
declare function log(n: i32): void;
@external("env", "logStr")
declare function logStr(s: string): void;
function coast(code: i32): i32 {
if (code == 1) return 1;
return 0;
}
export function main(): void {
log(coast(1));
log(coast(0));
}@external("env", "log")
declare function log(n: i32): void;
@external("env", "logStr")
declare function logStr(s: string): void;
export function main(): void {
let n: i32 = 0;
if (n) {
log(1);
} else {
log(0);
}
}